Friday, May 20, 2011

Halo Reach Daily Challenges 20/05/2011

Very much Multiplayer focused today.

Blastin' and Relaxin' - Kill 180 enemies in any game mode in Reach - 1350cR

Nice and simple start. Kill 180 enemies in any game mode. The challenges today are MP focused so you'll probably have a fair amount of this one still to do after the others are completed. Still, some Firefight usually clears this one right up.

Explosive Ordnance Distribution - Earn 3 kills with ordnance weapons in a multiplayer Matchmaking game - 1000cR

I think Action sack is your best bet. Rockets, Grenade Launchers, Concussion rifles and Fuel Rods are what you want to wield. Action Sack has a couple of game types that fit very well. One is Splockets. Spartan Lasers & Rockets, the other, Boom Ball... I think. I can't remember the name so well, but it's Assault with Grenade Launchers. If you don't have much luck with them, invasion is always a safe bet.

Chaddlesby's Justice - Avenge your teammates' deaths 3 times in multiplayer Matchmaking - 1360cR

Doesn't need to be in one game but this is one that won't take long provided you play it right. All it needs is you and a friend. Your friend goes up and weakens an enemy and purposely then dies. Now the enemy will have no shields and all it needs is a few shots to knock them down. That, or you can just run towards the big red Xs and hope you find a weakened enemy and not a shotgun wielding psycho.

Neuroscience - Kill 10 enemies with headshots in a multiplayer Matchmaking game - 1200cR

Bit of a bugger this one. I've often Found that SWAT and Snipers works well, but sometimes can leave you a bit short. SWAT however, has now got a few objective gametypes thrown in there. Personally, I find them not that much fun, but for making the match last a little bit longer, I've found them useful.

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