Friday, August 19, 2011

Halo Reach Daily Challenges 19/08/2011

Shootin' and Lootin' - Kill 400 enemies in any game mode in Reach - 2000cR

Rather simple, although most of the challenges today revolve around Multiplayer and are rather simply done. For this you can crack on with some weekly challenge Firefight, or if you're done with that, stick on some speedy custom Firefight. That usually gets it out of the way quickly.


I'm Rubber, You're Glue - Earn 1 sticky grenade Kills in a multiplayer Matchmaking game - 1000cR

A single Plasma Grenade stick isn't that hard. Gametypes that involve Elites are good as that guarantees Plasma Grenades somewhere. Invasion, Elite Slayer, Dino Blasters are gametypes where the Elites are. Normal games still have Plasmas but at a much smaller amount.


Neuroscience - Kill 10 enemies with headshots in a multiplayer Matchmaking game - 1200cR

One of the tougher gametypes. Games such as SWAT and Snipers rely on headshots more than other games, but the limit of kills or style of game doesn't go well for everyone. Games like Invasion give Humans a Pistol or DMR at all times and Elites a Needle Rifle from the second set onwards. Go for kills, let the games go on a bit longer than normal.


The Dream Shake - Earn 4 Double Kills in the same match in multiplayer Matchmaking - 2000cR

Carnage is what you want. Multi-Team, Grifball, Living Dead; These are the good gametypes you want. These will give you many Multi-Kills but you ant to stick to doubles if possible. It's doable in any gametype really, just easier in some.

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